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Home arrow FAQ arrow The Hex Ficton
The Hex Ficton FAQ


Why do you keep mispelling the word "fiction?"

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We aren't. "Ficton" is a word coined by science fiction juggernaut Robert A. Heinlein (the "A" stands for "awesome") that means "fictional universe." A ficton combines genre conventions with setting details to create a set of "rules" about how things work in that universe. The "Hex Ficton" is the "universe" where Fort High, M-Force, and many other Hex Games take place.

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Where can I find out more about the Hex Ficton?

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There's already some information in the Hex Wiki, and we'll be adding more as we get time. Even better, you can add your own ideas into the mix. The Death Cookie also runs Ficton-related articles from time to time.
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Which products are set in the Hex Ficton?

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Most of our "modern day" settings are assumed to take place in the Hex Ficton. As of May 2008, the list (including out of print products) includes: Mars & Venus at War, Terror at Camp Waka'NakaM-Force (and related supplements), most of the specific organizations in Spooky, some of the games from the Q2E Genre Guides section, Colin Thomas Presents Rasslin', and Weird Times at Charles Fort High. Other products are tangentially related to the Ficton. For example, The Adventures of Sindbad could be considered a "historical" Ficton setting, but could just as easily be set in a different universe entirely.
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So do I need to buy all Ficton-related products to run a Ficton game?

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Absolutely not. Each of our game lines is designed to stand on its own. Whether or not you want to include characters, places, items, or whatever from other supplements is entirely up to you. We're not trying to sell you an "official" world of any kind, and have no plans to make you buy our entire product line to run a game. We also have no plans to use the Hex Ficton to sell you any big "Event" or "Official Plot" products. Use what you want, ignore the rest.
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Which elements of the Hex Ficton are considered "cannon?"

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All of it and none of it. Each gaming group decides what parts of the world they want to use. Think of it in tems of comic book super-heroes: Clark Kent in "Smallville" is different from Clark Kent in the DC Universe, and neither of those is exactly the same as the Clark in Superman Returns. They have a lot in common, but there are also some substantial differences. By the same token, M-Force may have a major role in Leighton's Weird Times at Charles Fort High game, but may not even exist in the Fort High game that Carter's running.
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