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Hex Games
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Hex Games has just released Edison Force, an electrifying new role-playing game set in the early 20th century.
In this brave new 20th Century the world faces ever more diabolical menaces. To combat them, the Greatest Inventor of the Age, Thomas Edison, has assembled a team of dedicated men and women and equipped them with the most advanced technology available. When madmen threaten civilization, it’s time for Edison Force to respond!
Edison Force is designed for use with the QAGS system. It includes setting information on the world of 1908 and background on the Edison Force; guidelines for character creation; rules for weapons and vehicles; sample heroes and villains, including Nikola Tesla and Marie Curie; a complete adventure, Edison Force Vs. The Martians; and more!
Edison Force–as well as the QAGS rulebook, Roller Girls Vs., J.I.N.G.O. – America’s Greatest Combat Squad!, and more--can be purchased in PDF form at www.hexgames.com and at the finer PDF sales sites for just $4.99. For those who would like to sample QAGS before they buy it, the QAGS Qik Start Rules, which include everything you need to play Edison Force, are available for download at www.hexgames.com, absolutely free.
Edison Force is written by “Electric” Ian Engle and illustrated by sinister mastermind Jeffrey Johnson.
Edison Force. Save civilization. Have more fun! |
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Hex Games has just released J.I.N.G.O. – America’s Greatest Combat Squad!, a game inspired by the toy-based cartoons of the 80s.
It's 1985. After a landslide election, Ronald Reagan has just started his second term, and America feels awfully good about itself. Unfortunately, there’s a new threat out there, more dangerous than the USSR, Libya, and Iran combined—M.U.S.K.R.A.T, the Militant Union of Saboteurs, Killers, Renegades, And Terrorists. To combat this threat, Mr. Reagan has created an elite anti-terrorist force, the Justified Intelligence Network of Gifted Operatives. That’s right, J.I.N.G.O.! When extraordinary circumstances call for extraordinary operatives, J.I.N.G.O. is there to protect the U. S. of A. from terrorists, communists, or whatever else threatens this great land of ours.
J.I.N.G.O.! The world’s greatest heroes, for the world’s greatest nation!
According to creator Josh Burnett, J.I.N.G.O. is “a pastiche of the Reagan 80s filtered through the half-romantic, half-cynical memories of a child of that era. It's a spirit of optimism mixed with apathy. It's my country right or wrong. It's black-and-white morality, sometimes twisted to very ugly extremes. The goal of this game is to make fun of all that and have some fun blowing up lots of bad-guys at the same time.”
J.I.N.G.O. is designed for use with the QAGS system. It includes background on J.I.N.G.O. and M.U.S.K.R.A.T.; new rules for Specializations, Firepower, and Q Rating; vehicle rules; sample characters, vehicles, Gimmicks, and Weaknesses; 20 adventure ideas; and more!
J.I.N.G.O. – America’s Greatest Combat Squad!—as well as the QAGS rulebook, Leopard Women of Venus, Roller Girls Vs., and more—can be purchased in PDF form at www.hexgames.com and at the finer PDF sales sites for just $3.99.
For those who would like to sample QAGS before they buy it, the QAGS Qik Start Rules, which include everything you need to play J.I.N.G.O., are available for download at www.hexgames.com, absolutely free.
J.I.N.G.O. - America’s Greatest Combat Squad! is written by Joshua “General Victory” Burnett and illustrated by Leighton “Marshal Muskrat” Connor, with cover art by Joshua LH Burnett.
Smash more commies. Have more fun!
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Hex Games has just released Roller Girls Vs., an adaptable adventure scenario. With Roller Girls Vs., you can recreate the thrills of competitive roller derby, with added monsters and danger, in the safety of your own home.
Skates! Violence! Fishnets! If you've ever seen a roller derby bout, you know that it's the coolest sport in the world. In fact, the only thing that could make roller girls more awesome would be if they fought zombies, or went back in time, or traveled into outer space. Now, with Roller Girls Vs., you can bring this beautiful dream to life.
Roller Girls Vs. is an adaptable adventure for use with the QAGS system. Roller Girls Vs. includes a summary of roller derby rules; information on creating characters and some popular roller girl archetypes; an overview of the typical Roller Girls Vs. plot outline, along with suggestions for adapting Roller Girls Vs. to campaign play; examples of specific enemies for the roller girls to fight, including cannibals, dinosaurs, hyperintelligent apes, Nazi time travelers, fratboys, and zombies; tips for adapting the plot to the villains, including ideas for exciting scenes and plot complications; a list of 701 roller girl names; and more!
Roller Girls Vs.–as well as the QAGS rulebook, Leopard Women of Venus, Fratboys Vs., and more--can be purchased in PDF form at www.hexgames.com and at the finer PDF sales sites for just $4.99.
For those who would like to sample QAGS before they buy it, the QAGS Qik Start Rules, which include everything you need to play Roller Girls Vs., are available for download at www.hexgames.com, absolutely free. Roller Girls Vs. is written by QAGS co-creator Steve Johnson and illustrated by Lindsay “The Hornet” Hornsby, with cover art by Jeffrey Johnson.
Skate or die. Have more fun!
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Hex Games has just released Leopard Women of Venus, a role-playing game of mind-melting pulp science-fiction adventure.
Venus is a hellish nightmare world of hideous monsters and savage barbarians, a world that can only be tamed by the Leopard Women. Armed with comet gun helmets, radium swords, and Flying Saurian mounts, the Leopard Women stand between the human settlers of Venus and total annihilation.
Leopard Women of Venus is inspired by the works of Fletcher Hanks. Hanks wrote and drew bizarre and memorable work in the earliest days of American comic books. His work is boldly drawn, frequently ugly, and strangely fascinating. Leopard Women of Venus gives you the tools you need to recreate the magic and lunacy of a Fletcher Hanks comic with your gaming group.
Leopard Women of Venus is designed for use with the QAGS Second Edition rules. It includes the history of Venus, including the story of how humans settled there and how it all went horribly wrong; an overview of the planet’s climate, terrain, and exotic locales; full descriptions of the human civilizations of Venus, from the caverns to the jungle; colorful monsters, like the Hypno-Shark, the Man-Eating Tree, and the Quivering Blood Gnats; and character creation guidelines, including rules for psychic powers. For the Game Master, there are sample PCs, a detailed guide to running the game, random tables, and a complete adventure, “Menace from Space!” It’s a combination that does everything but run the game for you.
Leopard Women of Venus–as well as the QAGS rulebook, American Artifacts 2, Fratboys Vs., and more--can be purchased in PDF form at www.hexgames.com and at the finer PDF sales sites for just $7.99.
For those who would like to sample QAGS before they buy it, the QAGS Qik Start Rules, which include everything you need to play Leopard Women of Venus, are available for download at www.hexgames.com, absolutely free.
Leopard Women of Venus is written by Leighton (Laser Ponies) Connor and Joshua (Funkadelic Frankenstein on the Mean Streets of Monstertown) Burnett and illustrated by Joshua LH Burnett, Leighton Connor, and Lindsay (A Friendly Game) Hornsby.
Brave the horrors of Venus. Have more fun! |
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Hex Games is proud to support Gamers for Humanity in their fundraising efforts for New Orleans. The first 100 people to donate $10 or more to Gamers for Humanity’s New Orleans trip at www.gamersforhumanity.org will receive a copy of the new gaming supplement American Artifacts 2. Your donations will make this year’s New Orleans trip possible, and Hex Games wants to thank you for helping out.
Gamers for Humanity will be taking their 4th annual New Orleans Work Trip from Sunday March 13th through Saturday March 19th, 2011. Help them lift up a city that has been laid low many times. New Orleans is more than just Mardi Gras; New Orleans is music and hospitality and relaxation and neighborhoods and caring and welcoming and warm weather, and it’s also hurricanes and flooding and oil spills. New Orleans and its people need your help. Gamers for Humanity needs your help.
If you join the trip to New Orleans you'll be helping a city full of wonderful people, and having fun along the way. If the trip isn't for you, you can donate to assist the volunteers with travel and housing funds. Most of the volunteers are like you--they want to help, but aren't swimming in vast piles of cash. And remember, once you donate $10 or more, you will receive your PDF copy of American Artifacts 2.
American Artifacts 2 gives you 20 magical items uniquely suited to the New World. Some are objects from American history, like Crispus Attucks's musket ball, or from pop culture, like Zuzu's petals. Some were created by wizards who act like scientists, and some by scientists who act like wizards; Nikola Tesla's ray gun, William Faulkner's pocket watch, and Benjamin Franklin's automaton all blur the line between magic and science.
All 20 artifacts are suitable for use in a wide variety of games. Each entry includes a description of the artifact, background information, and game mechanics. The artifacts range from the charming, like Mark Twain's cigar box, to the cosmically powerful, like the Shard of the True Plane. A detailed timeline is also included, that offers a clear overview of the occult history of America. And don’t worry, you don't need to have read the original American Artifacts to use this book. To learn more about American Artifacts 2, visit www.hexgames.com.
Gamers For Humanity is a registered 501(c)3 non-profit, incorporated in the State of Iowa. They are dedicated to helping improve the world around them through:
*increasing the participation of gamers in charitable activities across the nation by providing opportunities for enjoyable and meaningful volunteer work.
*providing human services to people and communities in need.
*encouraging the enjoyment of life for people of all ages through the playing of games.
They work to accomplish these goals by doing the work of organizing volunteer opportunities and opportunities for giving, and by collecting donated funds and items to be distributed to people in need.
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Last Updated on Saturday, 05 March 2011 15:09 |
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