Dread. Shock. Terror. Player characters rarely experience these emotions. And why should they? Most player characters are stable, healthy, and secure. But what’s the fun in that?
Spooky: The Definitive Guide to Horror Gaming tells how to bring the thrill of a great horror story into your games. For players, there are popular character types, useful PC traits, and tips on working with your GM. For GMs there is a wealth of information on every aspect of horror gaming. Spooky tells how to run horror in a variety of ways, from dramatic to action-packed to campy. It explains how to introduce a note of terror into an existing campaign or, for the adventurous, how to create an entire horror campaign from the ground up. Most importantly, it tells how to create a genuinely spooky atmosphere for players and characters alike.
Game mechanics in Spooky are given using the first edition QAGS rules, but the concepts discussed can easily apply to any RPG.
Spooky is written by QAGS co-creator and horror aficionado Steve Johnson, with a stunning wraparound cover by Mark (Bump, Frank Frazetta’s Dark Kingdom) Kidwell and terrifying interior artwork by Mark Kidwell, Robert (The Walking Dead) Kirkman, Lee Martin, Eddie Mefford, Chris Newman, and more.
Get scared. Have more fun!